Xingdi Zhang (张星迪)
B.E. in Computer Science(Yingcai Honor School) Time: September 2016 – June 2020
University of Electronic Science and Technology of China, Chengdu, China
Ms/Ph.D in Computer Science Time: September 2020 – until now
King Abdullah University of Science & Technology,Jeddah, Saudia arabia.
Currently I am a PHD student at KAUST, working in fluid visualization and graphics, under the supervision of professor Markus Hadwiger.
Links to VCC: VCC_AT_KAUST
Links to HPVC group:High performance visualization group
My research areas include: vision, graphics(geometry and animation), flow visualization,
differential geometry and mathematical physics.
MS THESIS: An Interactive Exploration System for Physically-ObservableObjective Vortices in Unsteady 2D Flow
I am glad that the thesis was reviewed by a very professional commitee: my supervisor Markus, prof Helmut Pottmann and Ivan Viola.
Interactive Exploration of Physically-Observable Objective Vortices in Unsteady 2D Flow (Honorable Mention Best Paper!)
Xingdi Zhang , Markus Hadwiger, Thomas Theußl and Peter Rautek
IEEE Transactions on Visualization and Computer Graphics(TVCG), Vol.28, No.2 (Proceedings IEEE VIS 2021)
BS THESIS:知识驱动的聊天机器人系统设计与实现 (A knowledge-driven dialogue system design and implementation)
This is a deep learning (transformer) based NLP dialogue system.
DeepLiDAR: Deep Surface Normal Guided Depth Prediction for Outdoor Scene from Sparse LiDAR Data and Single Color Image
Jiaxiong Qiu*, Zhaopeng Cui*, Yinda Zhang*, Xingdi Zhang, Shuaicheng Liu, Bing Zeng, Marc Pollefeys
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2019
Multi-exposure Fusion with JPEG Compression Guidance
Xingdi Zhang,Shuaicheng Liu,Shuyuan Zhu,Bing, Zeng
IEEE Visual Communications and Image Processing (VCIP), 2018
Surface Normal ToolKit:Code for preprocess data (for paper Deep Surface Normal Guided Depth Prediction
for Outdoor Secene from Sparce Lidar Data and Single Color Image)
Toturial of opencv: implementations of some famous traditional computer vision algorithms
Graphics pipeline/ray-tracing system:C++ implemented renderer, support soft shadows,BVH tree,stratified super sampling,etc.
国家奖学金(national scholarship of China), 2018-2019
Volunteer: Vcc Open week (VR experience for flow visualization) -Nov29,2021