Xingdi Zhang (张星迪)

Ph.D. Student at KAUST | Explorer in Scientific Visualization, Computer Graphics, and AI.

Email: cindyzhang.yono531@gmail.com

Xingdi Zhang

About Me

I am a Ph.D. student in Computer Science at King Abdullah University of Science and Technology (KAUST), where I am a member of the High-Performance Visualization Group advised by Prof. Markus Hadwiger. I received my B.E. in Computer Science from the Honor College of University of Electronic Science and Technology of China (UESTC) in 2020.

My primary research interests lie in Scientific Visualization and Computer Graphics. I am also passionate about related fields, including AI-driven Visual Computing, High Dynamic Range (HDR) Imaging, Deep Learning for LiDAR data, Point Cloud Learning, and Physics-Informed Neural Networks (PINNs).

News

[Aug 2025] Our paper on 6D observer space interactions received an Honorable Mention for Best Paper at IEEE VIS 2025!

[Apr 2025] Our paper "Vortex Transformer" has been accepted to Eurographics 2025!

[Apr 2025] Our paper on enhancing material boundary visualizations has been accepted to EuroVis 2025!

[Oct 2023] Our paper "Vortex Lens" won the Best Paper Award at IEEE VIS 2023!

[Oct 2021] Our paper on interactive exploration of objective vortices received an Honorable Mention for Best Paper at IEEE VIS 2021!

Publications

Teaser for vis25
Honorable Mention Best Paper

Exploring 3D Unsteady Flow using 6D Observer Space Interactions

Xingdi Zhang, Amani Ageeli, Thomas Theußl, Markus Hadwiger, Peter Rautek

IEEE Transactions on Visualization and Computer Graphics (Proceedings IEEE VIS 2025)

To be released

Code
Teaser for evis25

Enhancing Material Boundary Visualizations in 2D Unsteady Flow through Local Reference Frame Transformations

Xingdi Zhang, Peter Rautek, Thomas Theussl, Markus Hadwiger

Computer Graphics Forum (Proceedings EuroVis 2025)

Teaser for eg25

Vortex Transformer: End-to-End Objective Vortex Detection in 2D Unsteady Flow Using Transformers

Xingdi Zhang, Peter Rautek, Markus Hadwiger

Computer Graphics Forum (Proceedings Eurographics 2025)

Teaser for 3dv_24

Improving Standard Transformer Models for 3D Point Cloud Understanding with Image Pretraining

Xingdi Zhang*, Guocheng Qian*, Abdullah Hamdi*, Bernard Ghanem (*: equal contribution)

International Conference on 3D Vision (3DV) 2024

Teaser for vis23
Best Paper

Vortex Lens: Interactive Vortex Core Line Extraction using Observed Line Integral Convolution

Peter Rautek, Xingdi Zhang, Bernhard Woschizka, Thomas Theussl, Markus Hadwiger

IEEE Transactions on Visualization and Computer Graphics (Proceedings IEEE VIS 2023)

Teaser for MS Thesis

An Interactive Exploration System for Physically-Observable Objective Vortices in Unsteady 2D Flow

Xingdi Zhang

Master's Thesis, King Abdullah University of Science and Technology (KAUST), 2021

I am glad that the thesis was reviewed by a very professional commitee: my supervisor Markus Hadwiger, and professors Helmut Pottmann and Ivan Viola.

Teaser for vis21
Honorable Mention Best Paper

Interactive Exploration of Physically-Observable Objective Vortices in Unsteady 2D Flow

Xingdi Zhang, Markus Hadwiger, Thomas Theußl, Peter Rautek

IEEE Transactions on Visualization and Computer Graphics (Proceedings IEEE VIS 2021)

Teaser for cvpr2019

DeepLiDAR: Deep Surface Normal Guided Depth Prediction for Outdoor Scene from Sparse LiDAR Data and Single Color Image

Jiaxiong Qiu, Zhaopeng Cui*, Yinda Zhang, Xingdi Zhang, Shuaicheng Liu, Bing Zeng, Marc Pollefeys

IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2019

Teaser for vcip_2018

Multi-exposure Fusion with JPEG Compression Guidance

Xingdi Zhang, Shuaicheng Liu, Shuyuan Zhu, Bing Zeng

IEEE Visual Communications and Image Processing (VCIP) 2018

Projects

Surface Normal ToolKit

Code for preprocessing Lidar data for paper Deep Surface Normal Guided Depth Prediction for Outdoor Secene from Sparce Lidar Data and Single Color Image.

PyFlowVis

A Python framework for integrating machine learning with interactive flow visualization.

Software Renderer

A C++ implemented software graphics pipeline and ray-tracing system.

Geometry Processing

C++ implementation of discrete differential geometry algorithms.

Patent

A Method for Synthesizing High Dynamic Range Images

Chinese Patent CN108717690B - A method for synthesizing high dynamic range images using JPEG compression intermediate products as guidance for synthesis coding information.

Service

Volunteer Engineer: Vcc Open week (VR experience for flow visualization)

2021

Journal Reviewer: Computers & Graphics

2022

Conference Reviewer:IEEE VIS

2025

TA: Data Science and Visual Analytics using javascript & D3.

2023

TA:CS 380 - GPU and GPGPU Programming

2025

Experience

Graphics Engine Intern

Jun 2022 - Jun 2023

Huawei Suomi (Tampere, Finland)

Working with ECS Engine system, water ripple rendering, gltf mesh optimizer, vertex animation texture baking, extend assimp (asset loading library), etc.